West Marches Original Dungeons and Dragons - Hex 016.016 - Wolf Lair and Hill Waterfalls


General

This hex can be seen from the tower at 016.015

Description

If the players follow the river east from 015.015 (Bridge), they will see that it gets very intense and then after some small rapids, it becomes very smooth and actually crossable around the northern part of 016.016.

Most trees are pine-related. There seems to be a small hill with a big clearing on top of it full of beautiful flowers around the eastern edge. There is also a waterfall running from that hill, joining with the river north.

  • River: Along the river there is a small wolf lair (1d6+1). There is a 5/6 chance of seeing it. There is 1/6 chance that the PCs will see the pack hunting a boar. 
  • Hill: There is some wild flowers. Behind the waterfall there is a small cavern that's empty. 

Random encounters (1d6, 1 = encounter, 2 = omen)
  • 1 - 5: 1d4 Bears /w cubs if multiple (Common regional creatures)
  • 6 - 9: 2d6 Wolves (Regional low-HD creatures)
  • 10 - 11: 1d2 Manticore (Regional high-HD creature)
  • 12 - 13: Giant Eagle, positive bonus to reaction (Creatures linked with the hex or an adjacent hex)
  • 14 - 15: Wolves hunting a boar (Encounter linked with the hex)
  • 16: Bandits (ambush)
  • 17: Mutants (regional NPC)
  • 18: Peaceful group of deer in a glade (adjacent/local hex NPC)
  • 19: Hunter and animals (Other encounter)
  • 20: Recurring NPC*
*You should create your own list as per what the player see, do, etc. 

Comments

Popular Posts